For Aspenwood - Luxon Side
Spirit shackles will kill a sinner's effectiveness, and because of it's quick recharge time, you'll always have it handy when the sinner resses and comes after you again.
Imagined Burden, Shared Burden, Etheral and that other burden spell are good for anti-runner skills. You don't want them to get to the amber, nor do you want them to run away with the amber.
For monks camping the gates, take a degen build with migraine and hog the wall. You're probrably gonna die from doing this, but if the monk cant heal, then the gate is surely yours.
Generally, A good illusion build is nice to have. You can be a real ass-sin and use a burden spell, couple it with illusion of haste and dance away from them^^.
Oh! bring inspired or shatter enchantment. You will feel a hundred times better knowing you've dispelled Aura of Displacement^^.
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